Thanks Squibbit! Coming from a cartoon style background, I definitely need to improve on realistic lighting and shading. I was thinking of getting Ryan’s first DVD on rendering matte objects, but it seems most of you recommend the architectural ones first, so I might just get those.
So, so far this is what I’m getting (I think lol):
1 - Feng Zhu - Volume #3 - The Fundamentals of Shot Design for Enviroments
2 - Ryan Church - Volume #5 - Rendering Architectural Interiors (I think it would complement Feng’s nicely)
3 - ?
Just to point out, more than likely I’ll be using Painter IX exclusively (I can’t afford PS CS2), so if that makes a difference, let me know
Although all these, use Painter… but there were some that didn’t like Dusso’s that seemed good.
Also, I have zero skills when it comes to drawing aircrafts in perspective. I can draw them freehand, but they are out of perspective lol. I know it’s fundamental for any concept artist to know how to draw these (like x-wings and tie-fighters), so I’m thinking maybe a vehicle drawing DVD might be necessary. I saw one of Scott’s tutorials on the web, but man… he gets into techinical stuff. I can understand if I was designing a vehicle how important this would be, but for conceptual art, is it important I learn this? Feng has one on quick sketching aircrafts, I’m not sure if Ryan’s DVDs just show you how to render, or if they teach you how to sketch them too.
Let me know what you think.
- Leo
