When I change the state of a Splineshape, but it has the some modifier on it,I tried using :
ForceCompleteRedraw(true)
But it didn’t work,The state of node in the scene is not refreshed/updated.
There’s one way I haven’t tried, because I don’t understand.
nod.NotifyDependents(g.Interval.Create(-1, -1),
(UIntPtr)0, RefMessage.Change, (SClass_ID)0xfffffff0, true, null,
NotifyDependentsOption.AllowOptimizations);
Dear experts, are you updating the stack in the command panel.