Hi guys!
What is this problem about? Is it with normals or not? I have even applied normals modifier, to unify . But it did not help.
What this might be?
awol666
#1
ragupasta
#2
Have you deleted those faces and re-created them? Looks like different smoothing groups are applied to those faces. Or try selecting the vertexes and welding them incase there are overlapping unwelded verts.