I am trying Mudbox and ZB3 at the moment, and i’m using 6800GS 256Mb, i’m thinking of a new 8800GT? 640Mb to see if it helps Mudbox, as anything above 1.5million is not as resonsive as i’d like.
However ZB3 is quite capable at 5Million polys, it doesn’t even sweat…
Even 7Million plus is possible in ZB3. It’s a shame i like both programs, but MB2 needs to really improve in this area.
Quote from the Mudbox website:
"Innovative streaming technology works around the limitations of your hardware, helping you build and manage scenes of over 100 million polygons on regular workstations! Great for assets with many components, such as soldiers with gear, robots, or city environments, etc."
I’m sorry 100million polygons?