I’ve done lots of research into this and I’ve come up more or less empty handed. I’m hoping that some of you who have jobs in the 3d animation field can shed your personal light on my situation.
I’m currently in college now for my two-year, general education degree (it’s a long story as to why I didn’t chose animation before, so just trust me for now ). I want to land a job in the 3d animation field, preferably (in the long run) making movies, as opposed to game creation.
I’ve read interviews before like this one: http://www.3dfestival.com/story.php?story_id=434 where professionals are interviewed and they talk about what it takes to land a good job in this market. The problem is that out of all of the interviews I’ve read, none really seem to say what kind of education (if any at all) is needed to get a good job. Some places say that a good demo reel is all that you need, while some say you need some sort of schooling for it. What this means though is that I have the options of either going through the 4 month crash-course at The Renaissance Center (http://www.rcenter.org/), getting a 2-yr degree in animation somewhere, or going through another 4 years of school getting my Bachelor’s in animation. That’s a difference of 4 months - 48 months, and $6500 (for the Maya course at the Ren. Center) to upwards of $70,000 (at a four year school).
I’ve also been told to get a Bachelor’s Degree in Fine Art since it’s sort of the foundation for any art job.
Now granted, I want the best education I can get, so I don’t want to go to a college that won’t get me my money’s worth, but if I don’t have to go to school for another 4 years and can instead go for 4 months, I think I’d chose the 4 months. But I don’t know what people in the industry are REALLY looking for. This is a huge decision, and I don’t want to make the wrong one and screw myself over in the long run.
Please shed some light on my dillemma. I tried searching these forums, and many others as well, but I didn’t find anything useful. Thanks in advance.