Hi all,
I’m currently reviewing my usual workflow for animating in messiah. As I have the impression that my workflow isn’t too great, I was wondering: How do you guys lay out things in messiah when animating ?
I’m mainly interested in the following things:
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Do you use mainly single/double/quad view ? Do you use mainly the camera view or other views as well ?
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Do you animate mainly in world/local/parent or screen mode (please no bitching about the edit sphere :)) ?
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For what tasks do you use hotkeys (switching channels, switching views etc.) ?
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Do you use armatures for selecting/dragging things ?
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Do you prefer sliders or controls directly on the mesh for e.g. face shapes or finger poses ?
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Do you think there are areas (in regards to the layout) where a plug-in would help ? If possible, I could try to dig in the SDK and program what is needed.
I’m looking forward to your input.

