Hello there. I am currently a student working on a research on topology on humanoid models. A lot of people suggested me to look into this forum for usefull information, since this place appears to be a haven for 3D experts.
So this is it. I am asking your opinion for your technical definition of what topology is.
This is a two-scale question >>>
1) Topology on genaral 3D models.
2) Topology on 3D humanoid models.
If any usefull information come up that can be used in my research, CGtalks forum and its posters will be noted down and take credit for it in my presentation. :deal:
So guys, what is your personal view on the subject?