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What IDE do you use for MEL development?
I’ve been using Charcoal Editor for the past several weeks now. I still use Eclipse from time-to-time, but I find the working directly in Maya streamlines my workflow.
Thanks for posting about Charcoal Editor, I just installed it. I really like it. I was using XCode on the mac, just for python and I when I was scripting every day, I used to use jEdit, which was such a pain to get all the plugins installed and hooked up to Maya. Thanks!
Emacs is definitely THE most advanced text editor in the world. Free as in speach and beer and well worth spending few moments to learn it.
notification to old supporters/users. you can continue get new versions by contacting us
Official website.
Maxya focused only as MEL editor (even can code also python).
you can access features / usage videos on 3docean.net
Notepad++
I created a Language Definer and Dark Theme for Notepad++ which suits MEL.
You can download it in ToolSeq UD.
http://forums.cgsociety.org/showthread.php?p=8276025#post8276025
I use Komodo Edit. It has Maya highlighter, it’s free and great. Previously I used a small little editor called ConText, but that aged very fast and wasn’t that great anyway.
I just went looking again recently to see if there was anything new since the last time I looked and I learned that Microsoft’s Visual Studio Code (Simplified version of full VS for free) has a melscript plugin that does do some syntax highlighting, and has some nice keyboard shortcuts to cut out repetition. Windows/Mac/Linux downloads are available!
I stopped using MEL quite a while ago.
I code in Python and use either Wing IDE or sublime to edit code.
Sometimes, even the Maya script editor is good for a quick dirty script!