speaking of volumetric effects, one of the most useful additions to EIAS would be also some kind of volumetric instancing like this:
http://www.happy-digital.com/instance.asp
have a look at the samples.
this kind of plugin is very interesting because ‘natural looking’ scene elements (like grass, fur, pebbles, trees, rocks, clouds, ehm …even teapots!) could be rendered in enormous quantities without actually handling geometry. rendertime increase for scenes with millions of instances should be much less dramatic than with real geometry instancing.
i did and i’m actually doing some projects with landscaping elements like flowers, grass and trees. in such scenes, even with camera a limit when operating with real geometry is fast reached.
is there any hope? in theory, with the current SDK, is such a plugin possible? with shadows, transparencies and reflections?
cheers
markus