We are the The Great Summit, the creators of the Meshboolean plugin for C4D. We are currently working on the next release and already have some great features ready. When we started this plugin we got a lot of great help from this community to get the plugin where it is right now. So why not ask you guys again for some tips:)
Currently the Meshboolean is a way to work easier with boolean operations, we like to expand it and implement features that would help modelling in general. So here a couple of questions:
- What modelling operations are currently clumsy or not easy to do?
- What is the biggest thing you miss inside C4D when it comes to modelling?
- Are you a current Meshboolean user, what can be improvement about our current version.
If you are unfamiliar with the Meshboolean plugin, go here to see some information about it.
The Great Summit