I´ll give my votes later because there is too much quality in this entrys and i have to see them closely.
About the others things discussed i´d like to say:
.The goal of this challenges is to learn and be better…but not better than others, just better than before.
.Is a challenge and not a competition. Nobody should give importance of what others do, except to learn and share, wich is other main concept here.
.That being said…
ROberto
.What is the point of the rules if they are constantly broken. If the rules don´t mean nothing, then it would be time to delete them?, or make explicit that they are a guide and those who don´t follow the rules will be eligible anyway.
And, i think that it would be great to have different categories, for Hard Modeling, and for sculpting…two things completely different. The skills and techniques used for those two things have little in comun.
So, what about a category of BEST TOPOLOGY ( clean polygons ready to be deformed with blend shapes and/or animation, with a great and logical flow of edges).
And BEST SCULPT (highly detailed sculpts made with zbrush, mudbox or similar software with good or garbage topology…dosn´t matter)
And it could be the case that the same model win the two of course, they are not excluyent from eachother.
All of this said with all the respect for the HMC and for the people who work and organize it. Because is a great challenge and i learned a lot when participate and is great for all that give it a try.
Well, cheers to all!