Hello, all. I hope, you can help me with this.
I´ve never modeled with the mesh check enabled but because of a job modeling a house for use in Unreal Engine, I´ve decided to set in on. Bad decision… very bad, because of this …um… bug (?) is driving me crazy. Is it a bug or just me?!?
This is a simple wall, made from a converted cube with cutted edges for the doors and windows. To make a wall integrated balcony, deleted the frontside polygons. Before I´ve extruded I closed the hole between front and backside with the poygon pen (auto weld on and also tried it after the extrude). But then… here they are. non-manifold red lines…
I´ve checked anything after hidden polygons or not connected points… and found this: the backside connection has two edges but also only two points… Shouldn´t it be four points in case of not connected poylgons or one edge in case of nicely connected polygons in love… without any red flagged non-manifold geometries?!?
1: No hidden geometry
2: Here we are.
3: One edge at the frontside (Yeah!!!)
- Backside two edges
- But only one point here…
- …and one lonely point there.
I very appreciate your help.
thanks in advance