In the image I included I selected the jaw joint. When I blind the object, the green area is the place it selected for the skin area for the jaw. Is there a way in Poly mode, to select the pollies that are just connected to that jaw joint.
I’m hoping for something like right click the selected joint ans select ass all associated Polies.
My goal is to just have the joint drive the lower beak. If I can select all of the polies that are influenced by that joint and then in the weight manager set the absolute to 0 and apply to selected?