That would be a useful test. Here is how Next Limit show off their animation GI
we proudly announce: (VRAY for CINEMA 4D)
yes bluecanvas, NL has a very good website with excellent examples on it.
but we just started and are on beginning . the keytoon guys are also very talented. of course you can make such thing in vray too.
but i doubt we have the time and recourse at the moment to make such a video just to show off, there is much other stuff to do:-) keytoon is a pro studio. maybe fluffy can, he has made a nice character. the test i will make will be more simple for sure;-)
cheers
stefan
Yes, regardless of software used, don’t expect such a nice animation from me 
The keytoons guys are a whole team, they dedicated their time to this project (which must have been funded, obviously), and they are very talented.
I will show a good example of character animation to showcase the GI animation, and how it handles such project, but it will be less high profile than Keytoon’s.
hello Stefan.
If vr-proxy will not support in “1st” version
… for optimization of hair(and other high-poly objects) rendering. Will bridge support features of TP(geometry and it’s options)?
I use sometimes it(like TP Surface Emitter and ect.).
all that is geometry in the end, also particles are supported. i am no particel specialist but TP should work too of course. we support the c4d instances, but in v1 not yet proxy. Renato has a good idea already how to support vrayproxy in a nice c4d like way in next update.
cheers
stefan
Tnank you, Stefan!
It is unfortunate that the only you and betatesters work with it(~v1) and don’t we.
But i resolve this, i make(with small polygon reduction) some models in cinema4d and transfer to sketchup(and render in vr4skp).
So we wait…
Your Jay animation would probably be just as funny if you replaced the letters that knock him with a swinging lamp or a small table tied to a rope or similar.
Just an idea if you want to show GI lit object animation without starting a whole different project from zero.
Stefan
Do you plan to attend the Siggraph and/or DMVC in San Diego, California this August? It would be great to meet you in person.
Hi Earnest,
i would be certainly nice to meet you and also some others there. but as much as i like to visit siggraph, it isnt fixed yet if i go or not.
we also plan a big online demonstartion at this time, and there is much work ahead,
and it depends on some factors. lets see:-)
cheers
Stefan
Just make Vlado pay your way, you’re bringing him an entire new market. But you may have to sleep on the floor of someone else’s hotel room, the hotels are heavily booked.
I couldn’t find this on the thread search so sorry if its been asked…Does Vray have an edge bevel shader/feature? (and if so is it in VrayforC4D?)
no not yet. maybe chris wants to adapt his bevelshader for vray? would be definitly great to have. his enhenced noises shader pack already works nice in vray:-)
cheers
stefan
Great to hear that. Thanks for the information.
And now hush hush back to work … so we can get vrayforc4d soon. 
Can not wait to use it for production work. To enhance
the manually set lighting with bounces from low sampled
gi.
Now i am doing this with serveral ambient lights …
which is sometimes timeconsuming within extreme short deadlines,
or when an important part of the scene will be redesigned.
So hopefully that time for setting amient bounces could
be replaced or divided by rendertime for low sample gi from vray.
O Yes,… Please, Please, Please…
Its such a great plugin, but hold on.
If it will be possible to use C4D materials, doesn’t that mean that also “edge shade” wil be working?
Regards, Robert
hope chris hears that;-)
the edge shader i think Renato tested. it is not a normal shader but something special, so sadly it doesnt work automaticly. but maybe it doesnt need much to make it vraycompatible.
his great enhenced shader suite p.e. works already without any channge:-)
we will set it on the wishlist.
cheers
stefan
Does anyone know RPC from www.archvision.com?
They’ve got a plug-in for 3D People but i don’t want to buy it if VRay will not support it.
Will VRay4C4d support this Llab?
cheers
Choppir
i once bought the rpc plugin long time ago and never used it. dont know if it works i must say.
if this is just mapped textures it should work, but as far as i remember the plugin didnt really work reliable in AR either,at least when it came out.
cheers
stefan