we proudly announce: (VRAY for CINEMA 4D)


#101

Thanks for the info.

Great News


#102

Dear Users, Dear people who already preordered:-)

first i want to thank all you all for the great number of support, this gives us extra power to work on the project!

Regarding the preorder-codes:
i have to fix some things on the system we use for sending out the first round of the personal unique codenumber for the price reduction, and i also have to finish a renderproject until tomorrow night. so if you wonder, the code will be send out around end of this week.
Please keep all preorder codes on a save place, we also have a backups here to be safe.
(of course it will be still able to preorder- this is just the first bunch of codes)

Regarding development:
Renato is doing great success with more speed than i expected, the raw base translation is done. He now starts incorporating the vray shaders into c4d. the output is already pixelecaxt to cinema camera (p.e. matching with S&T).
Also thanks for the Big number of people willing to help and betatest VrayforC4d, very nice!
i hope i can post screenshots of VrayforC4d in action on our Project site “soon”:wink:

With Best regards
Stefan Laub
VrayforC4d.com


#103

That sounds really great. I’m looking forward to see the first pics!!!


#104

well, yes its good, but dont forget, for a finished product there is a long to do list still…

But i am very happy that the basics did work out good for Renato, hope he will be able to go on like this. the images i will test will be very basic at first, but i have seen him rendering even complex jenna hierarchies already:-)

hope next week i can show first basic things…

cheers
stefan


#105

I notice in the Details section it says that it will run on an Intel Mac. does this mean it will work with a Mac version of Cinema?


#106

Anyone know if it will be possible to use VRay for Rhino and VRay for C4D with a single VRay license? At the moment it seems you can’t buy the plugins separately…


#107

I asked for Max licence and the answer was that the bridge is not included,
but Vray ‘might’ run on the same VR License server so it might be posiblle but illegal.


#108

i have to ask Vlado for this.
but i guess Chaosgroup or asgvis wont give their connections away for free…
they also invested very much work on this.

i will find out, but better dont count on too much, the only thing i could imagine is that you get the other connection for a reduced price. but please understand this is not in our hands…

if there is a possibility it will be a legal one, it depends on chaosgroup.

cheers
stefan


#109

Okay, don’t worry too much about it. I was just thinking I might get started with VRay early if there was some kind of option. :slight_smile:


#110

lllab i know you have been around a long time and renato is fairly new to c4d but has a wealth of other experience…what worries me slightly is investing quiet a large amount of money upfront without knowing this is likely to be a long term commitment…what i mean is lets say you guys move on to bigger better things then where will it leave us with continued development dead in the water or will it revert back to vray and they can pickup where you leave off…no easy feat but at least not left high and dry so to speak. I quiet fancy investing in vray but its a not inconsiderable amount of money…maxwell bit me on the ass and i don’t really want it to happen again…at least with maxwell i can still render without being reliant on their plugin…fortunately since i’m not convinced there heart is in developing the c4d bridge/plugin. This is not an attack on what you’re doing because i think its a great initiative i’d just like some assurance to ease my mind a little over the long term. You can understand my worry hopefully over one developer being in control and any future transition…i obviously want you guys to make it viable but i also need an assurance that i’m not just gonna get left out later on. any info on this would be nice…cheers.


#111

Dear Flingster,

i understand your concerns of course.
But from my view the vray development is very well seen as a long term thing. We wouldn’t invest so much into it if we would not see it paying for a longer time.

We would be stupid not to keep it, as it seems to be great interest in it, and we surely will try to get our investments back;-). As long as there will be Vray developed from Chaosgroup, and as long as there is interest by cinema users there will be the connection to c4d.

the only bad thing that could happen is that discreet is buying us for a million or two;-)

no just to say it short, i cannot imagine dropping vray, it is too good and i wished too long for it. in contrary we plan to update it and make it better with each release. the version 1 will be just the beginning:-)

cheers
stefan


#112

just curious, as vray standalone isnt yet available, do you think both c4d plug and vray1.5 app will be available within this year? :stuck_out_tongue:

i’m quite enthusiast about it, but beeing amongst those who have wait two years for maxwell
to become ( hum) V1.0, i dont want to light up to quicly…

:thumbsup:


#113

well we have a 1.49.xx version already, including a sdk… so its almost finished.

the answer is yes i am sure both will be available:-)

cheers
stefan


#114

Oh boy, thats great news!
I would love to see some renders with time info!!!


#115

the standalone is almost finished, the bridge is still a lot to do for Renato;-)

it is too early for images out of cinema, the standalone itself has no interface, so it needs the bridge first. (it can render vrmesh files made from 3dmaxversion though.)

a little patience;-)

  • i show things soon it is possible. i will also produce tutorials of course who to do cool GI renderings, this tutorials will be bundled with VrayfoC4d.

for rendertimes you can look at any Vray rendered image you find on the internet- the renderengine is the same.

cheers
stefan


#116

Sounds like you guys are making great progress Stefan. I don’t mean to sound like a broken record, but since you have good communication with the Vray people I want to cast my vote again for a native OS X version of Vray. I wonder if a petition would make a difference? Thanks again for taking on the VrayforC4D project.

Jack


#117

Hi Jack, i did talk to Vlado, and yes(!) all the questioning did actually made a difference already;-)

can’t say more about it yet i guess,…yet.

cheers
stefan


#118

…Stefan…this is …I’m gonna cry…can we MAC people really be that fortunate?

(whipes a tear away…)

Just imagine the future Headlines: “VRay for MAC is available!”

mhhjamm mhjamm

me excited! VERY!

Stefan, Vlado & Co you are incredible!
gracias


#119

well be sure it will take some time, first they finish 1.5 for pc…
before you will have to use the workarounds.

cheers
stefan


#120

Wow, that’s great news Stefan! One way or another, I’ll be a VrayforC4D user soon.

Jack