btw, i like your new site Stefan, very good indeed.
and i must say i am impressed by your architectural skills.
keep it up ![]()
we proudly announce: (VRAY for CINEMA 4D)
Iām willing to trust the people involved in this product bridge. Their reputations suggest we are in good hands and if there was going to be a major roadblock they would tell us the project was in danger.
Yes, that my might be true. I suppose everything is working fine.
@kosso olli:
as i said before, most things are running very fine already. one thing with the c4d shader support has to be fixed, we need some help from maxon there about mapping,
some parts have to get finished by Renato like DR & some vrayshader etc., and a last update from chaosgroup we need, for support of physical camera, which is needed for physical sky.
so overall we have 95%+ but the last things also take their time i must say, hope you understandā¦
@georgedrakakis:
thanks very much:-)
Renato did a very very nice work already, the new c4d shader support we would like to keep, but it also needs some extra work. Vlado is so kind and helping with implementing the DR of buckets. Please keep in mind this is a very big project we run here, and it is done by only a small team. so lets give it the time it needs.
cheers
Stefan
VRAYforC4D.com
Hi All,
yes like Stefan told, when the last sdk will come weāll able to implement the physical stuff and the distribuited rendering. Another things will be to implement if possible the instancing so we can render billions poly without too much ram use.
For sure the other PRIMARY thing to do is the OSX release of the bridge.
Some little things to resolve and the vray bridge will be ready to release.
For sure the Bucket DR will take time to do⦠but the standard net rendering itās working 
We are sincronized with chaosgroup for all now so i ask you all a bit patience.
Best all
Renato
I donāt want to take ANY time away from your work Renato, but I am curious about the OSX implementation. Is there going to be an OSX version of VRAY or is it going to be slaved to a PC for rendering purposes?
As I have C4D on Mac only this is a point of interest for me. I do have VRAY on PC so either implementation would work.
Thanks!
A great many thanks to you guys for bringing us VRay to C4D. I really really really appreciate it.
Keep up the great work. You guys are doing a tremendous thing for our community!
Keep Rocking!
@stain:
vray is already ported by chaosgroup to native on osx UB:-) so no pc is necesarry to render in vray.
cheers
stefan
Great news! Good work you guys, Iām looking forward to making good use of your hard work. Many thanks.
Hi Stefan and Renato
I know Iāve asked this before and at the risk of being a pest Iād like to ask again.
-
The Vray 1.5 project started in 2004 (correct me if Iām wrong) so will the release of VrayforC4D depend on the release of Vray 1.5 by ChaosGroup, which could mean another 3 years?
-
Will one be able to see Vray Materials (Maps or shaders) in the C4D OpenGL viewport?
Sorry for any wrong terminology but I hope this makes sense.
TIA, Jershaun
V-Ray for 3dsmax has nothing to do with V-Ray for Cinema4d or any other V-Ray version. For example, V-Ray for Rhino is already shipping.
Best regards,
Vlado
Hi,
vray 1.5 is already available,
we are not directly dependend to the maxversion, only through the sdk, which is final.
rhinoc4d 1.5 par example is already shipping since month.
our project started 2006 and we ship 2007.
chaosgroup is developing very fast, but they do this in minor numbers. so other firms would call 1.5 version 7 or 8 i would guess;-) also the vray-"beta"versions are more stable than others finalversion i want to add, most people i know used the inbetween(1.09, 1.4x,x etc) versions of vray for everyday production. so in fact there had been many many updates very regular.
cheers
stefan
p.s. edit- vlado was faster:-)
Hi there.
Since you didnāt reply I guess itās obvious, but about the OGL preview in view
port, nothing wrong to signal? Is it working more or less fine ?
I also believe I could wait and see, but Iām still very curious: will it be possible to mix some
Vray features with fot exemple the c4d layer fonction or stuff like that, or will the Vray shader will more behave like old Bodhinut shaders?
textures are visible in the viewport yes,
c4d shaders of course too,
vray shaders i cant proimise yet.
you will be able to use either c4d or vray shaders. a mix is not possible due to very different kind of shaders. basicly you have the vray shaders,
and as a new bonus we give the support of c4d and thirdparty shaders. maybe at a later point we can add more mixing capabilities.
cheers
stefan
Maybe a stupid question but do you mean that you canāt use both C4D and vray-shaders in one scene or that you canāt mix them in one material Ā like using C4D-noise in vray-materials (I was under the impression that it might be possible)?
Yop Thanks for reply Stephan.
I thought so since itās logical, but wanted to be sure about it.
Thanks again for hard work to both Renato and you. ![]()

