vray proxy-instances are real instances. you can render millions of trees with it p.e. also with lower memory.
cheers
stefan
vray proxy-instances are real instances. you can render millions of trees with it p.e. also with lower memory.
cheers
stefan
Yes, but how does it work in detail? Does it just copy the sphere? Can’t imagine this, this would mean a higher memory consumption with every sphere. I am curious…
Hi kosso_olli,
Here are a couple links you might want to check out.
http://www.spot3d.com/vray/help/150R1/vrayproxy_params.htm
http://www.evermotion.org/index.php?unfold_exclusive=120&unfold=exclusive
-Shane
sure, be we are probably a lot whishing to see more drops before the rain, not to mention that we’d like to have a meteo bulletin also 
the least we could deduct from so much visit is that the connection with vray is quite expected 
any hints for a release date from the vrayforc4d team? 
Hi all,
Ernest: do you have count it all?
if so i must stop development now eheh
Cheers
Renato
No, no. I made a joke. Are you comfortable, can I bring you a cup of coffee? You do such fine work, you are a saint of code.
BOOOOY, those 33 people are constantly on this page, reading the same posts over and over again…, and making the 36.000th hit in amatter of hours…
p.s. count me in! I wanna be #34…
ciao jan
i get about 35 emails a day, asking for vrayforc4d:-)
even from max users;-)
cheers
Stefan
Well, your last post doesn’t tell us anything about the progress of VrayforC4D. Has the betatest started yet? Are there any problems to fix? Is everything working as expected? Come on man, say something.
I think you could sell much more copies of VrayforC4D if you would keep us updated 
I’m willing to trust the people involved in this product bridge. Their reputations suggest we are in good hands and if there was going to be a major roadblock they would tell us the project was in danger.