you are killing me over here.
me want me want me want.
Do you guys need a case of vitamins and veggies and meats to keep you strong?
Keep up the great work!
you are killing me over here.
me want me want me want.
Do you guys need a case of vitamins and veggies and meats to keep you strong?
Keep up the great work!
Looking at the Vray feature list 2 questions popped up (for Renato?):
Does âExtensible with custom geometric primitives through the V-Ray SDKâ mean that you could make the ârender perfectâ setting for spheres work with Vray (FR2 is supposed to do this through some sort of âgeometry shaderâ)?
Or perhaps youâve already fixed this? 
I can see how this could be regarded as a low-priority request, but, although it might seem unnecessary to most of you, it would actually mean quite a lot for a couple of my future âart-:arteest:-projectsâ.
Is there no support for Volumetric lights?
Also:
@Stefan:
Do you plan to end the preorder-offer before january?
Cheers,
Stéphane
Hi All,
Here a âlittleâ test of the Gi and some C4d shaders combined.
Cheers
Renato

hey Renato,
arenât you sleeping at all? 
could you also post some ies lighting setup?
cheers,
george
Wonderfull! Could you post the rendertime please? By the way, are the blotches in the background artifacts or are these from the caustics 
yes the combination of vraypower adn power of c4d shaders is really great!
this makes it for me better than the maxversion:-)
i am testing good and fast rendersettings at the moment, i will give a good number of presets for most common tasks, so that all people that are new to vray will be able to render good and artefact free:-)
one great set par example is to render only the gi pass in small resolution(800x600) and save it, and then render the scene at huge print size (8000x6000)very fast with the saved GI - in vray that works-without any artefacts!
in fact that us the way most pro vrayusers do it i knowâŠ
also you will get a good set of starter materials i provide like glas, metal, wood, concrete, etc, also with some of the excellent arroway textures for free.
preorder might end in a few weeks yes. we havent decided yet a date, but it can be that it end in mid-end january.
also i work on the new vrayforc4d page that have a lot more room for screenshots, info tutorials and other usefull stuff about vrayforc4d. it also will be open for release.
cheers
Stefan
hey Stefan,
that set is working with AR also.
http://forums.cgsociety.org/showpost.php?p=4084161&postcount=6
along with this tip:
http://forums.cgsociety.org/showpost.php?p=4071674&postcount=95
a c4d script would be handy.
is this procedure automated in vray bridge?
btw, i dloaded yesterday an evaluation version of Vray for Sketchup
to test and get to know the render engine.
Sketchup is a powerfull modeler for architects, also in evaluation version.
ps: Stefan, i think your pm list is full, and you canât get new pmâs 
cheers,
george.
hi,
i tried this set in c4d over years. while it is possible it doesnt bring much speed gain and much quality loss sadly.
vray is very amazing in this, this method really can saves hours in rendertime, and i havent seen remarable qualiy loss yet, you will like itâŠ
it is not automated, but there is a button where you can say that you only render gi passes and save automaticly. the you just set your new resolution and set the gi to use the file instead, just a few clicks thats it:-)
i am a bit in christmas hurry, my sons are waiting for meâŠ
cheers
Stefan
p.s. just got my new release with most of the c4d shaders working- this is cool:-)
hi Stefan,
stop posting and be with your kids 
i am also waiting for mine!
merry christmas to all!
Although I have no kids, I agree :).
And thanks for the update!
Merry Christmas everyone,
Ho, ho,
Stéphane
If thereâs some way to easily export VRay materials out of Max, access to the VRay shaders website would prove very beneficial.
Amazing work so far.
ooOOoooâŠpretty/shiny, Renato! Cinema+VRay has got to be absolute Nirvana ⊠at least for those of us who are easily mezmorized by pretty/shiny⊠now wiping the drool off the keyboard. 
Hi lllab, You will loose detail using that technique. You donât need to go to the trouble of doing the two step process if you just lower your settings. Are you using Irradiance map/Quasi-Monte Carlo? You can double your irradiance map min/max settings every time your resolution doubles and save render time. Will the Cinema version support most of the standard GI features like detail enhancement, Color mapping etc? Also will displacement be handled by Cinema or Vrayâs displacement modifier? Will Vray proxies be supported? Sorry for all the questions, I am just very curious/excited.
-Shane
Stefan, I sent in a preorder just over a week ago and havenât heard back from you, just want to double check that you got it, the email address starts with jdes3d, donât want to miss out. 
cheers,
JDP
And a very Merry Christmas to you Renato and Stefan and all other staff members. Thanks for all the hard work and keeping our spirits high about VrayforC4d.
Peace in 2007.