Hello,
I have created a rocky shore line (see image), and no matter what I do the intersection from the rocks to the water does not look real:

I think I have to increase the slope where the water meets the rocks, but I couldn’t find a way to do this.
Filter Altitudes doesn’t work because it’s a procedural terrain, and the editing functions in the terrain editor are not precise enough ( I can’t see where the water ends, so it’s a big guesswork to say the least).
My guess is that there IS a simple way to do this that I just haven’t yet found.
Any hints will be mucho appreciated and awarded with a beer if you’d ever be in my neck of the woods 
Tom