Hi again guys, long time =)
I just posted a tread about this in the general modelling section, so sorry for dubbleposting. However, I am a all-rhino modeller, so maybe you have som better answers for me…?
So the thing is… Im hired for making hard-body modells > pointclouds for crystal ingavings. This is the easy part… Problem is that Im considered the modelling guy, by a boss who dont realy see the diffrence between hard-body and water effects:p He want me to make a hi-detailed pointcloud formed as a breaking wave, fram som reference pic’s of his…
I neverd work with water before, hardly tuched poly’s for years… anyone have any ideas where to start? Does Rhino have any usefull plugins? Or do I need to go ahead and earn a new program dubbletime? hehe… so much for hollydays…
- but there r nice fluid and particle systems in e.g. Maya - although doing a breaking wave might need some effort there too.
