Warper Node Question "displaced target shape"


#1

I’m using Shake 4.0 and the sweet little warper node for the moment.

Is there a way to extract the interpolated shape “displaced target shape” as a regular editable roto?

My current workaround when I need the displaced target shape as matte or something is to copy the source shape to a rotoshape node and then apply the same warp.

Using for example Furnace Edge Matte plugin on that warped shape should generate a nice editable roto but it’s a slow long work around.

Any suggestions?


#2

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