I’m using Shake 4.0 and the sweet little warper node for the moment.
Is there a way to extract the interpolated shape “displaced target shape” as a regular editable roto?
My current workaround when I need the displaced target shape as matte or something is to copy the source shape to a rotoshape node and then apply the same warp.
Using for example Furnace Edge Matte plugin on that warped shape should generate a nice editable roto but it’s a slow long work around.
Any suggestions?