[VrayForMaya]Displacement Rendering Subdivision patterns


#1

Hi guys,

i have some 32bit displacement maps from ZBrush and so far they are rendering correctly in Vray.
But there are two problems:

1.On some round areas there are visible subdivision patterns like in the image:

Increasing Max subdivs or lowering Edge Length on the Vray Displacement set do not help.
Its not like the higher i go with the subdivs the smaller the pattern gets…

  1. The seems between uv islands are visible, even though Keep Continuity is on…

Here is a Screenshot of my setting:

Ideas or solutions are really appreciated!!!

Thanks,
Timm


#2

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