Vrayedgetex map question


#1

Hi,

Does anyone know if there is a way not to see back edges/lines while using vrayedgestex map?
I have this map in diffuse and opacity slot however I don’t need these lines that belong to back surfaces that are normally invisible.
I marked some of them in the picture below.
Is it possible?

thanks

Adnotacja%202019-11-15%20133558


#2

Not put it in opacity slot would be logical choice.


#3

You have to, otherwise you’d get normal surfaces, not wireframes-like geometry.


#4

:roll_eyes: So, you want to see them or not?


#5

I’ll say it this way - I want to have only an outline of the object, and the rest transparent/not visible.
I don’t want to see wireframe like geometry that is in the back of the object.


#6

Use the double sided material - the native max material, not vray2sidedmtl - with your material as facing material and a completely transparent material on back material.


#7

KaaF, thanks.
I did like You said but it doesn’t seem to work, effect does not change.
Here is the picture.

This is the material I made, Double sided:

  • front it’s vray with vrayedgetex in diffuse and opacity slot.
    -back - vray material with refract set to white, so transparent

material


#8

Try changing the back material to a standard material with complete opacity, that’s what worked for me.


#9

Tried. the same thing. No change.


#10

Hmm, not sure what’s not working for you, maybe make both materials standard ones?


#11

Don’t know. it’s strange. Everything seems to be the same. I even tried in max 2020. No luck either.
Could You save and send me the your simple scene with the material included?


#12

Kaaf, would it be a problem for You to upload Your scene so I could see the material and this object ?
Maybe I’m missing something.


#13

Ok I did exactly same material but using vray2sided and this one worked for me…
Anyway thanks for these tips, I eventually got what I wanted.