
If you haven’t heard about it yet, Chaos Group has released a new set of materials called VRScans. VRscans is combination of a hardware-based scanning system and a software-based rendering plugin that work together to easily create material properties for creating realistic renderings without the usual workflow of texture maps and tweaking shader settings.
They have an entire library that can be viewed and accessed through ChaosGroup and a few 3rd party re-sellers. Even though can’t fully tweak the shaders you download, you can still get a very realistic material very quickly, literally drag and drop and automatically have physically accurate shaders for your work.
Click the link below to checkout more on VRScans and also check out some renders from Grant Warwick to see what can be achieved with the VRScans.