Hi guys
There’re some cameras in the scene and I use batch render for rendering. I calculated irradiance maps for each camera.
Should I merge irradiance maps into one file ? Or it will increase rendering time?
Vray: should I merge irr maps into one file
It shouldn’t be much slower I think, but from my experience it can introduce blotchy artifacts in some areas when samples are being put “on top of each other”. I tested this a while back, it might work better by now.
Why would you want to merge them? To increase the quality of every one? I think it would be better to adjust the quality of every single one during their calculation.
Because I had a lot of cameras and I used batch render. So I rendered irr map for every cameras and merged them into one. (All of them were with the same quality)
And started batch render using only one map.
I didnt notice any artefacts. But also I can tell nothing about render time…
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