Hey guys, just encountered another problem: I used Mari/Ptex to paint my geometry before rendering it in Maya/Vray. Local rendering looks perfect, but when it comes to distributed rendering it looks like this:
Parts of the textures and materials wont show up. I assume it has something to do with UNC paths, but I dont really know how to set this up. Can somebody give me a quick step by step?
Nodes run on different OS, mostly Ubuntu. Some have Vista/XP, two of them MACOSX.