Vray + Particle Flow = long render times (3ds max)


#1

Hi, I have a indoor house scene where i use Vray (lightcache+bruteforce) at low/medium settings. I also have 300 particles (PF source) that uses a sphere shape.
I have several cameras in this scene for multiple views, and everything renders ok except from the last camera view which is takeing 20 hours for the lightcache pass (should take 4 min).
When i turn off particle flow then its renders fast again.
Any ideas? Tips?

My setup, 12 cores, 12 RAM
thx!


#2

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