Hi folks -
Vray is having problems with accurate motion blur at high speeds.
I have a camera and a car with the exact same animation on them, so there shouldn’t be any blurring, but there is, and it’s a radical amount of blur. If the speed is constant, things are ok; but any change in speed, even though it’s identical on both the car and camera, and the car becomes a big streak smeared across the frame, or disappears out of frame altogether.
I’ve tried constraining the car and cam to the same motion, I’ve tried parenting, I’ve tried them separate with identical animation. I’ve also tried the same anim in MR, with no problems. I’ve tried fresh scenes with a sphere and new animation. I’ve tried all the motion blur settings. I’ve tried setting curves to linear interpolation to eliminate subframe motion.
Another odd thing is that interactive renders don’t show the problem, only batch renders.
Any clues? I’ve been :banghead: for hours now. First time I’ve seen this in my 6yrs of vray.
I’ll try to post a sample scene in 'alf a mo