Vray glass material problem


Hi I have a scene with a vray sun and vray dome with hdri attached to the environement.But my glass material ,when rendering, becomes white.When i put my camera in in perpendicular position with the glass it suddenly becomes transparent again.
Any help please?


Likely the glass has fresnel reflections (for realism) which makes it more reflective and laess transparent at glancing angles. It is then more transparent and less reflective at straight on angles.

I am guessing the whiteness likely comes from some bright area of the HDRI. Try rotating the HDRI (or its mapping).

Temporarily turn off reflection and reflection for the glass one at a time to see where the issue lies.

Good luck.


Post an image of your glass shader’s properties.


Thank you very much!it was the fresnel reflec.tnx again!


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