Hello all,
I’m hoping I can get some help here as I cannot find a solution to my specific problem elsewhere.
I’m using 3DS Max 2013 and Vray 2.
My problem is that when I render out a material using a Vray Material and a regular bitmap map I get really bad artifacting. I tried using the VrayBmpFilter, and that cleared up the artifacting issue, but it didn’t maintain the proper UV layout. I’m still pretty new to Vray so I’m sure the solution is a bit obvious.

