Vitality, Junhuang (3D)


#1

Title: Vitality
Name: Junhuang
Country: China
Software: 3dsmax6

done in 3dsmax6,render in mentalray.I want to show a spirit of the vitality.I use the pflow and the blobmesh to make the flow,and join the water plane to the blobmesh.The material I use the mentalray glass shader,and use a HDR map for environment.

the wire


#2

I like it, I made something like this not long ago. Quick question, is the waterplane making ripples from the collision? When you animate it does it look decent?


#3

It made me thirsty…
It looks good.

vrgz: you live in Hong Kong right?
Do you have msn?

Anyways keep up the work and maybe show us an animation.


#4

oh,sorry,in hk there is long ago.in fact i am not live in hk,but i live near hk.now i am in shanghai.far away from hk.may be we can be a friend?
my msn:vrgzdotcom@hotmail.com

sorry 4 my english.


#5

oh,the waterplane is only use the world deform.the ripples is not from the collision.because this is a still, and not for animation.i think if this an animation,i will use some plugins like realflow or glud3d to make this.


#6

I love it. It reminds me of a coke ad!


#7

oh thanks!


#8

wow, that looks really good. i havent tried to use the pflow system to try and make water. all i have used it for so far is fire and smoke. that looks really great man

how long did the render take?


#9

i like it, great job


#10

about 13min,my pc is intelp4 2.4g 2gRAM


#11

wow this looks great! :thumbsup: good job :applause:


#12

There was a Pepsi ad(around 1993-1995)that was similar. The soda being poured and splashing resembled a basketball player dunking the ball.

Definitely ad quality. Nice job.


#13

oh,thanks everyone!


#14

Cool!!! I like it very very much! Can you write a lesson about making of this fantastic picture.


#15

oh it just a pf to hit a plane,and use the blobmesh to join them.and use mentalray render.


#16

you got your vitality spirit… nice one… even the ripple plain is more like a nuclear explosion in the pacific than what actually really is… :thumbsup:

ciao
francesca


#17

Nice! I like it.
Can you explain how you made it? :slight_smile:


#18

Wow, that is very cool. Really lovin the colors too. Some of the droplets on the left of the splast seem a little weird, kinda big and bulbous compared to the other side which was more spray like.

Anyway great render and wonderful image.


#19

respect!
I spent 10 hours yesturday trying to find out how to make a PF splash, making it ripple dynamically as well. If you find out how to do it please help me.

Will fake it for now. Top Job inspiring


#20

Beautiful, can u animate it? :slight_smile: