Visualize of Fog in Volumes or Volume Loader


When R20 appeared, i do not know how to visualize it


This Volume Type is primarily suited for rendering fluids, fire, fog and smoke (you can load smoke and fluids simulations from third-party applications).

from help

and now, LW 2019 as competitor bring OpenVDB tools and gave volume shading, simple gas/fluid solvers to use with OVDB

My main question: how to shade Fog from Volume object? Without any 3’d party tools.


You can only mesh a volume, unless you’re using 3rd party renderers.


Hello Athanasios
Thank you. I hope Maxon will add simple solver and shader for next versions. Honestly i do not like speed of Pyrocluster stuff