This project is just me doing what I can to help my church family. So far I’ve only done basic shapes with a draft drawing of the floorplan and so the walls are not exact in measurement. I’m just gonna keep on flooding the building with assets and refine the building slowly.
pipeline:
-basic shapes
-1st pass detailing
-2nd pass detailing
-Every asset modelled will be unwrapped before importing into the scene
-plants out the front (maybe have dynamics)
-Texture and lighting
If I’ve got time I’d like to do a live walkthrough of the building.

















