I’m working on a project where I use a video as the texture on a mesh. I have done the usual setup for a video texture (calculating the frames / animating it in the view port) and everything looked fine. But now when I render out the animation the texture of the first frame is there but it does not animate like in the view port. Furthermore if I do a render with the standard or physical render it does animate. What gives? I feel like I have searched everywhere for a solution. I’m pretty set on using the ProRender as my computer has a strong GPU I can make use of.
Hope someone out there can help.