this thread is to track and keep up with current and next generation games’ polycounts and texture limits [for reference in the Unofficial/Micro Game Art Challenges]. please feel free to post and add to it [and please have a webpage or some proof to backup your post].
! do not edit your old posts [unless for corrections]. if you have new poly limits, just create a new post.
! this is for ANY system, ANY engine, and ANY genre of game. the goal is to make a one-stop-thread for people looking for real, polycount/texture limits of current and next generation.