vertex-paint


#1

How can i paint my cube detailed without subdivide into many polygones?
I want to paint flat angular how you can see in the picture but without the terraced structure. At the picture you can see that I’ve subdivide the cube into 10 pieces. This number of pieces doesn’t suffice for the flat angular painting. How can I manage this?
Thank’s for your posts.


#2

It would require really heavy mesh. Better use textures.


#3

Yeah, you are right! In texture-paint I would get my right result without subdivide the cube. Look at picture.


#4

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