This model is by detonum
I just added a couple of bits to the model to finish it off, you can see his wip thread here
I made the textures and the scene.
created in 3ds max, rendered with mental ray textures and post work done in photoshop
cheers!
This model is by detonum
I just added a couple of bits to the model to finish it off, you can see his wip thread here
I made the textures and the scene.
created in 3ds max, rendered with mental ray textures and post work done in photoshop
cheers!
Astonishing work Simon! Thanks for the collaboration
I dont think that the tires look too reflective, brand new tyres are very clean, we usually see them weared out
Car model is great. The tyres are wrong though. I see the tyres let down a few F1 car models.
In this case its just the grooves that are not correctly placed.
The outer rubber that makes the grooves is a little too wide not leaving enough at the inside and outside of the tyres.
Sidepod shape look a little wrong too.
In general its a great attempt. It sure looks the part. Good job.
cheers people, I have a bigger version for you here [and updated the original wfrom the big one]
I’m not a big fan of hard surface models, but there’s something reminding me of airbrush illustrations (the Japanese 80s kind of airbrush work) about this pic that I happen to like.
plugged.
Nice work Simon, and Detonum! The modeling and shaders are very nice. Grass looks a bit wierd though, kinda like painted styrofoam overall sweet pic
great job!!
but…
-tires are too reflective. maybe add some dirt on it and a little smoke coming from behind…
-glass on the helmet bothers me
really nice render
but the tires looks soo new:)
can you make them like used ones it can be more realistic then
but it’s wonderfull render and lightning is great:bounce: :applause: :applause: :applause: