that’s great dias, Really great…also more believable, in one word, It Rocks:buttrock:(maybe that would be counted as 2:D)
[Vehicle] - BMW Z4 by Dias
Thanks for reply 
As far as my modeling tecnique concerned, well, it’s difficult to explane. On first pages you can see some wire screen, and try to see this link:
http://www.carbodydesign.com/software/rhino-tutorials.php
And for HDRI, as I’ve explaned pages before, I’ve simply used Maya’s IBL and Use Background plane. 

Thanks for comments 
There are some rendering that will be my final stuff (well, fnal renderings will be at 1600x1200). 
http://www.cgreality.com/screen/z4/render/09.jpg
http://www.cgreality.com/screen/z4/render/02.jpg
http://www.cgreality.com/screen/z4/render/03.jpg
http://www.cgreality.com/screen/z4/render/04.jpg
http://www.cgreality.com/screen/z4/render/05.jpg
http://www.cgreality.com/screen/z4/render/06.jpg
http://www.cgreality.com/screen/z4/render/07.jpg
Great model ! It looks fantastic , but I have one critics. Your background photos are quiet blured and car is rendered sharp. If you sharpened photos, it will be look more realistic. It is only little help, for make it bit more realistic. 
I mean this, this is your image image with blured map.

and there is background more sharpen ![]()

and mabye you use some color and glow efgfect like this

It is only my idea, keep on rocking :wavey:
Argh, I like the last “glow” version, how did you do that? :bounce:
Seriously, I can’t find any glow filter inside Photoshop. -_-’
For the second one, well, yeah, I think it looks much better. In the first picture I’ve blured the car a little to make it similar to background, but I see that Sharpen filter works very well. ![]()
Thank you for your help 
the glow effect is usually achieved by duplicating the base layer, then blurring the top layer (a lot), making it either “screen” or “overlay” and then playing with the opacity of the layer.
I glad you like it.
Yes in Photoshop are some glow filters which are very useful. And I also use technique which descibe mihkeltt. But it only little help, as a I said.
The last one is really too blurred!it seems a picture from marriage photo album!
anywhay that effect is given overlaying a blurred layer of the picture on the same picture,the effect in this case is too heavy in my opinion.(sovrapponi due layer uguali,e quello superiore sfuocalo un po con gaussian blur e rendilo trasparente intorno al 50%,o di più o di meno a seconda dell’effetto che vuoi)
i think you should use alpha channel to blur only the car without tricks,just some gaussian blur,but just a bit to make the car fit with the background!
excellent modeling texturing and everything
but didn’t you notice that in almost all of your pics the car is atleast two times as big as it should be.
compare the size of the tires with the ground patterns and you’ll get an idea what i mean.
only exception is z4_29.jpg 
work on the scaling and the pics will look 10 times as good!
keep it up!
Dias you should create some rhino tutorials for us begginers, because your car is wonderful
you should be very expierenced in Rhino.
You have exceptional skills at hard surface modeling. Your model is one of the best I’ve seen in terms of cleanliness. Overall your composites are very good as well but they aren’t as good as your modeling skills. The only crit I have is to work on your compositing - the model is fantastic.
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.