Vampirella (nudity), Daniel Moreno (3D)


#81

HOLY! That’s amazing! I really love the skin texture, how do you do it?:thumbsup:


#82

i hope poser wasn’t used for this still, cos poser just gives u a ready made human, there is no point in using it

First of all lets not take anything away from Guanny’s pic. It’s OUTSTANDING! Second of all, quotes like the one above show that the poster has never used Poser. Because this is the “ready made human” you get with the app:


So to go from this to Guanny’s Vampirella pic is amazing. Poser has thousands of morphing capabilities and magnet tools to push and pull verts and faces. I also use Z-Brush and its workflow is very similar to Poser’s. Start with default base figure, then push, pull and paint. For everyone thinking Poser is some sort of one step, ‘click here to make hot render’, please show me that button.


#83

Well based on the information presented by Darkskills in his previous post :sad:

Looks like we need to see a wire to quell public opinion or if it’s Victoria 3 or 2 then say so. I mean damn all the way down to the earrings? and boots. Regardless I dont have a problem with what anyone uses, hell mud, clay, stone, paint, whatever as long as the final product is inspiring and beautiful which this is, then its art to me.

If this is a Poser model then it is a feat to behold because most poser users go with the base model and no tweaks…post a wire man.


#84

awesome job, i love the skin on her and the bat is great too.

funxer can start crying now.


#85

Darkskills, its me “wolf359” one of your fellow animators over
at renderosity.
Perhaps we should post this image and baron harkonen’s outfit
product over at rosiity and let the true poser experts have a look.
this seems very unlikely that this artist would create an identical ORIGINAL
outfit
for a vampiress type chick. colors and all

:rolleyes:


#86

that is great job you’ve done there!
i particulary like the anatomy and pose.

farid.


#87

Thats lovely!!!:buttrock:


#88

First of all, this is a masterpiece!

Then I have to say something. In the last page this thread has become to a “is he using poser discussion”. I don’t understand this. Why not just giving critique to his work which is marvelous! Also it was said not to post the wires I hope Daniel (what a nice name) will soon do so, so that we can all see if it is poser or not! Even if he should have used a poser model, which I don’t think, it is still hard work to let it look like this.

So come on, just critisise his work!


#89

I use poser figures for all my character work but I render in CINEMA4DXL.

BUT for me to post a poser image and say only Cinema+ photoshop
is a little Dishonest don’t you think??
after all it implies I made the model in cinema
when i didnt


#90

If it’s a Poser model, he really did a nice job tweaking it! Note the joints especially near the inner elbows and the knees…those are very well done. But for those who don’t know, the latest versions of models out of Poser (v3 Vickie and Michael) aren’t bad and if you know how to tweak them (using magnets, morph putty, even the dial adjustments…which now cover tons of variables, or even just modify the obj files in another program) and do textures or even use photo textures, they could easily pass for some of the better work that’s on display here. Adjusting the models does take time so it’s not just click or dial and presto. There are good Poser artists and poor Poser artists, same as for any program.

More and more I think it’s what you do with a program or programs. The finished result. And, BTW, nothing says you have to model everything yourself. We shouldn’t become zealots. Everything is just a tool(s).

I think the Poser artists posting here have a valid point to a degree on the costume, which is why the Poser discussion has come up, but his version does capture the flavor of the comic more and better IMHO.

I also agree with Anobrin…good point on being honest. But I don’t think he used a Poser model.

Kevin


#91

Nice work! I think it’s an exclellent model. I agree the pose is a bit off, but not because of balance, but because the “toes-in” or pigeon-toe pose is more of an anime pose, and not something you’d ever see Frazetta do. The hands look a bit under-developed, but this is a very, very nice piece of work. Great job!


#92

:eek:Woooooohhh!!!..Impressive work guannay, perfects shaders, very professional work…

Anda que no esta wena la jodia!!!

Cheers :buttrock:


#93

stunnig really like the model, i want to marry her :twisted:


#94

Using Poser is not of highest difficulty. The main goal of Poser is to be easy for use.
People are using Poser, and most of them will mention it.
But some don’t - why?

This is the second time in this forum that there is suspission that a artist is using a tool without indicating the usage of another tool, which makes the workflow much faster, if not easier.

        Why than at all to mention any programs being used - if this fact is not important? Why?
        Why not just to say -it is 2D and -it is 3D?
        Let us take it a step farther and simply define: 
        Leonardo’s work as just =  2D and    
        Michelangelo’s work as just = 3D.
Let the next generation forget the specifics of their techniques, their technical innovation and with this their originality.
        
        "They don't need to know this - this is not important - it's just art" 
        - say some in this forum.
        Thank God not all of us think so - those once who take tools very seriously.

Let us take a step farther and say that the old Disney animation masters are not good, because many animators of today are doing the same things and even better.
This wrong assumption is possible to make, if we NOT take in consideration the tools what they and nowadays animators used.

        This is a big mistake people - we do need this information.
        If this information is not important - what than is important - just the message?? 
        For textures of the model, Photoshop work, v-ray this is very good work. 

For model, cloth and posing - I have my doubts, after seeing strong similarities of the woman’s body and the suit in DarkSkills posts.


#95

The whole “Poser” discussion started because someone noticed that the costume in a poser model was the same as the costume used in this image.

Did you never read the Vampirella Comic books as a kid? They are the same costume, because that is the costume she wore. ( http://www.splashcomics.de/html/rezensionen/hefte/vampirella/cover_01_25.htm )

My critique is that I don’t remember Vamprilla having a tan. I seem to remember her with very pale skin (most vampires don’t tan very well :slight_smile: )

My other critique would be that the motion blur on the bats looks too exagerated. It throws off the realism and makes the bats look 2 dimensional.

[edit] Just checked the link I posted, and I guess I remembered wrong. She does have a tan, or naturally darker skin than I remember [/edit]


#96

The vampirella costume design has been around for a long time. This is a vampirella image, so why not use the original vampirella costume design and colors? Just because he used the same design and colors as has been used for eons doesn’t mean to me that he must have used Poser assets… even if they are available. :rolleyes:


#97

the first reply about poser just asked if it was a poser image because he might have not known about the costume, i don’t think he was pointing fingers. all this talk about poser is really taking away from the artwork displayed here. the focus is on a topic that does not relate to the above media. it was just a guy asking a question, that’s all


#98

Well let’s ask the question that most people arent even addressing. Like its been said by some, who cares if its Poser or not its still art.

What I would like to know is would people have a problem with an image making the front page of CGTALK with knowledge of Poser being used in the pipeline? Considering the fact that you still have to make textures and whatnot…what’s the big deal? :shrug:


#99

Interesting…I was just looking at the one of the original Vampirella comics this morning, issue 52 from July 1976. Nice outfit. :slight_smile: The arm cuff was on the other arm, tho.

t


#100

By Kid Mesh

“”""Well let’s ask the question that most people arent even addressing. Like its been said by some, who cares if its Poser or not its still art.

  What I would like to know is would people have a problem with an image making the front page of [b]CGTALK [/b]with knowledge of Poser being used in the pipeline? Considering the fact that you still have to make textures and whatnot...what's the big deal? """"
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I would have nothing agains this 
 - because it still just a tool. 
 And the work is very good.
 
 It's like using the Poser characters for animation. 

But I would not credit myself with the creation of the characters - nobody does this when creating a short (there is always a animator and a modeller if they are separate) -
Why should we not follow this example in 3D, when it is done with credits in feature production?

 But again, very good work, deserves it's place!