I’ve modeled a car and put UVW Unwrap modifier on top. I did the texture and all looks great. But now I noticed I missed something on the model. If I just move vertices it is ok, but if I pull out some edges (shift+move) and thus create some new polys, all unwrapping is lost. I can’t even load the UVs.
Is there a way to create new polys and not to lose the UVW unwrap layout?
Thanks in advance.