Hey, we’ve just released the latest versions of our UV-mapping plugin for Autodesk Maya: UVAutoRatio 2.0 Pro. Basically we made it to save people pain and time There are two versions available from our website. The old version is free, and then there is this brand spanking new version which isn’t (though you can trial it). Below is the blurb about it, enjoy:
Artists in the film and games industry spend hours manually scaling the texture coordinates of models to get them in the right proportion. This is not a particularly fun job. Wouldn’t it be great if this tiresome task was automated?
Enter UVAutoRatio Pro: the tool that automates all texture ratio tasks while still keeping the artist fully in control.
UVAutoRatio 2.0 Pro has been designed by artists, for artists. This new version is a huge improvement over the first release and it’s thanks to the support and ideas of all the users. The most requested feature: support for UV shells is now supported, allowing the tool to operate across multiple objects and multiple UV shells. The new faster algorithm means even extremely high polygon scenes can be processed within seconds. The compact user interface keeps the artist in control, while providing a smooth and intuitive workflow.
* Automatically scale UVs based on surface area
* Fast and accurate processing algorithm
* Supports Maya 6.0 to Maya 2008 Extension 2
* Specify UV set to work on
* Much faster for high polygon scenes
* Operates on UV shells
* Enhanced user interface
* Automatically fixes overlapping UV shells
* Limit the scaling to horizontal/vertical axis
* UV shell finder tool
* Ratio inspector tool
* Maintains settings between sessions
* Automatic installation
* Comprehensive documentation
Paul Lohman an artist at Phantom EFX said:
UVAutoRatio makes UV mapping almost completely automated for diffuse and normal map UV layouts, even more so for light map layouts! The time it saves is unparalleled in third party UV tools.
Visit UVAutoRatio.com for downloads and more
The plugin supports the Microsoft Windows versions of Autodesk Maya versions 6.0, 6.5, 7.0, 8.0, 8.5, 2008 (including Extension 1.0 & 2.0) for 32-bit machines, and 8.5 and 2008 for 64-bit machines. Linux and Mac platforms are not supported yet; however there are plans to support them if there is enough demand.