UV Tools 3


#1

https://hqdetails.com/shop/uvtools

UV Tools 3.0
Easy to use Unwrap tools for Archviz and not only.


Tweak
Move and Rotate texture in 3dsMax viewport.
uvtools_tweak


Align
Align U or V axis to edge end or center.
uvtools_align


Transform
Move, Scale, Rotate UV by values.
uvtools_interactive


Orient
Rotate texture by element lenght.
uvtools_orient


Pick scale
Get UV scale from another polygon.
uvtools_pickscale


Scale in units
Rescale UV to any units value or to Real-world mapping.
uvtools_scale


Randomize
Random UV Flip, Rotate, Offset, Scale.
uvtools_randomize


Checker
Use 4 preinstalled checker textures or add your own textures.
Real-world mapping supported.
Original materials can be restored even after 3dsMax crash.
uvtools_checker


Relax
Relax all or selected polygons in viewport.
uvtools_relax


Normalize
Equalize texel density to min, max or average.
uvtools_normalize


Show bitmaps
Show bitmaps on selected objects or selected polygons.
uvtools_showmaps


Planar from map
Apply planar mapping in aspect ratio of bitmap texture.
uvtools_bitmapmapping


UV Morpher
Create flat object from mapping.
Can be used for Skin Wrap retopology and other techniques.
UV Morpher doesn’t make retopology.
uvtools_uvmorpher


Transfer
Transfer sub-selection fron Unwrap to Editable Poly and vice versa.
uvtools_transfer


Hide elements
Hide selected polygons to get access to occluded areas.
uvtools_hidepoly


UV operations
Many useful UV operations.
uvtools_mappingops


Customize GUI
Automatically change icons according to 3dsMax colors.
Close unwanted rollouts and change their order (2017+).
uvtools_customizeui


Actions
Assign any UV Tools action to hotkey or toolbar button.
Combine actions to create complex one-click mapping operations.
uvtools_macroses


All UV tools:

  • work on multiple objects with same Unwrap modifier
  • work on Unwrap sub-selection
  • don’t need opened UV Editor
  • are fast, reliable and undoable