Hi, I’m trying to complete a few short projects that I was hoping could improve on skills I learnt on my Games course, such as modelling and texturing. However I’m struggling with the UV mapping, I’m not sure how to setup the UV’s properly so that I can have a decent base to create the texture from. I’ve attached some screenshots of what I’ve done so far, I have two UV versions at the moment one with packed UV’s and one without. Any help I can get is very much appreciated, so thank you in advance.

unpacked UVs
I can’t show the packed version as I’m having trouble with the forum code, but it’s pretty much the same as thee unpacked UVs except the UV check squares are larger.
thanks again in advance!
