Uv Mapping problem.


#1

Mello!

sighs I’ve run into yet another problem. While exprimenting with UV mapping.

You see. Its placing the UV map in the wrong place when i render it. Before i render it, its just fine!

Heres the pictures. It will explain better than i ever will.:stuck_out_tongue:

Rendered Image
Before Rendering

Sorry for troubling you lot. I always seem to have a problem. :hmm:


#2

Which wings rel, I did a fix in latest dev. rel.
( there was a problem with update external image)?
Which renderer?
Which export format?
Is it an external image or imported, what image format
do you use?

Many questions :slight_smile:
But it will be easier to pinpoint the problem…
/Dan


#3

Q. Which wings rel, I did a fix in latest dev. rel. ( there was a problem with update external image)?
The latest one, checks umm…0.98.18

Q.Which renderer?
Yafray 0.0.6

Q.Which export format?
TGA

Q.Is it an external image or imported, what image format
do you use?
Its external, i made the Diffuse map external, and edited it with photoshop. It was in TGA too.

Thanks for your help in advance!:bounce:


#4

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