Hello Softimage Gurus,
Ok I am trying to uv map a simple bump onto a shape (only rough at teh moment trying to get it to work) but the bump map doesn’t hit the sides of the object even though I have mapped it to the edge and drawn the texture over the edges!..
I have attached a couple of photos explaining what is happening… Why doesnt the bump reach the edges of the shape when rendered? This happens whether the mesh is subdivided or not.


