Title: Utility Mech
Name: Patrasciuc Cristian
Software: 3ds max, Digital Fusion, Photoshop, VRay
This is my newest work. A utility mech/robot. I made this following a concept found on the web, but also changing some parts for different reasons. I used 3DMax7 (modeling, shading, lighting), VRay (rendering), Digital Fusion and PhotoShop (post-processing). I tried to make the robot as realistic as I could, and reduce the number of errors (it still contains errors, but they are … litte ones). I hope you like it and I’ll probably make an animation with it, too.
Later edit: Concept by Nathan Campbell http://www.conceptart.org/artist/nathan-campbell/images/nathan-campbell-3b.jpg