Hi this is the first time i post in this section of cgtalk…(i think) Im studying game arts and design, games are my passion. I started learning the art side of games, Im modeling, rigging, and animating, also my drawing skills are improving, but theres also a part of me that loves math and programming, I guess I like challenges in general. So Im planning into stepping further into the world of game development, some friends and I, are forming a game club at school, we want to start messing up, with editors and engines, so my questions are:
We have at school the unreal editor (from the 2004 version) installed in lots of computers, so I wanted to know, what exactly is it possible with this level editor? Ive seen that it has an interface similar to 3dS’max. I want to know, can you import models made in other 3d apps (that are supported) into the editor? does unreal 2004 comes with a rig to use for your models? are you supposed to build the whole level in the editor? or you can also import it from other app? Can you make changes to gameplay from the editor? in general I would like to know what is this editor capable of, and if there more free tools like this for unreal 2004.
Now to the engines:
I was doing some research and became really interested in the torque engine, It has a lot of features is seems, and its price is incredible, what I want to know, is, If I dont want to go for graphics programming, and just concentrate on gameplay, can I do this? am I capable of changing gameplay with torque engine, knowing the correct programing stuff?..mmm its hard to explain, but lets say I have lots of game characters, fully textured, rigged, and I have all their sets of animations. I have all the buildings and stuff for my game, so is it relatively easy to get them inside torque in realtime? Is it easy to get your character running on the screen? and then define a camara that will follow him…I guess its more complicated, but at least I will appreciatte reference to the right resources, I think the garage games website is a little confusing for newbies. Is there a book for torque engine?
Now, I heard theres an educational version of the unreal engine, is that true? is it a complete version with profitability restriction? or just a demo? I downloaded some months ago a runtime demo from the webiste…but I didnt understand if it was just a tech demo, or what…
Anyway I will appreciatte any kind of help, for me what costs me the most in learning anything, is getting started, once I have understanded how things work and what does what, is easier to move forward.
thanks in advanced