Well… no textures… and no feet; for now. Created in Maya, for Unreal 2k3 engine… The polycount should be close to 2000 when I finish with the inside of the mouth and a little more detail. Current count is 1460, with most of the detail in the face. He should be completed by tomorrow.
He’s and original character of mine that I sketched the other night… I’ll post the concept drawing tomorrow… but like any bipedal alien I’m sure it looks like and alien from somewhere else.