Thanks Dmack
For being so passionate and articulate on the grpahi editor and panel.
I was silent and just lived with my problem but thanks to you “I can taste my beer” again.
Using the Dopemaster to delete keyframes
Thanks Julez, your post quite made my day! And thanks others for chipping in with your comments. I am glad that you took my posts as intended.
I am very aware that the 3D market place is turbulent at the moment (ridiculous pricing of packages IMO) and hope that in some way our collective requests can help forge PMG a strong place that I feel it deserves. I will continue to push whenever I feel the software is slowing me down/holding me back…just hope that PMG continue to take it the right way, as they have done to date!
The ‘Dungeon’ sounds like good news for all of us
I am certainly looking forward to more from Messiah:Animate.
This is just an update:
We’ve added a new command specifically to delete selected keys on multiple objects/channels (you’re no longer required to click Delete and you no longer get a requester when using the Delete key). Also, there is a new command to delete selected DopeMaster keys;) These features are included in the next update. We’lll let you know when…
Thank you for the feedback:)
-lyle
One…Fantastic
Two…Thanks for keeping us all informed
Three…and the dopemaster request…Wow…
I AM SERIOUSLY IMPRESSED!
Truely appreciated
David
Cool!
Especially since I use the Dopemaster a lot.
Thank you for the update Lyle!
Very much apprechiated. ![]()
Cheers!
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