I’ve just released a blog where I try to make Machine Learning and Deep Learning accessible to Technical Directors and Technical Artists doing 3D Animation, VFX, and Games. The first cornerstone article teaches how to train a Neural Network and use it in Maya. Supporting articles discuss: the differences between AI and Machine Learning, how neural networks work, and why some Python packages are incompatible with Maya.
I hope you’ll find this content valuable, and I’d love to hear your feedback on it.
In the following weeks, we should go over some other kinds of Neural Networks, and some more exciting applications.
If you like the content, please consider sharing it in your social media. That’s the best way to support the creation of new material in the future.